Appendix B
Cards and handouts
The book reduced to cards that you can use behind your GM screen or hand out to the players at your table.
A handout shows what a customer sees, which is names and prices. No menu in the world prints a Strength or a measure, and neither do these — the numbers behind each item are in the chapters, on the Game Master’s side of the screen.
GM screen cards
These cards sit behind the screen and compress the rules a fight or an evening actually calls for, each pointing back at the chapter that owns it.
Waters rules
The fourth chapter, on one card:
| The rule | What it says |
|---|---|
| Capacity | 2 + Constitution modifier measures, minimum 1, without consequence |
| Past it | Each further measure: DC 10 Constitution saving throw, +2 per saving throw already made this drinking |
| Level 1 | Merry — Advantage on saves against being Frightened; Disadvantage on Wisdom checks |
| Level 2 | Loose — Disadvantage on Dexterity checks, Dexterity saves, Wisdom saves |
| Level 3 | Blind — the Poisoned condition; Speed −10 feet. The day adds 1 to Craving |
| Level 4 | Insensible — Unconscious 1d4 hours; 1 Exhaustion level when it ends. The day adds 1 to Craving |
| Coming down | Falls 1 level per hour without drinking; food and water halve the hour |
| Purl | Takes off 1 level, once between Long Rests, and nothing else on the ladder shortens the clock |
A serving is not a measure: the Strength column in the fourth chapter says how many measures a serving counts as, and a thimble of spirit is four.
Simples rules
The first chapter, on one card:
| The rule | What it says |
|---|---|
| Craving rises | By what each entry names, on a day the entry’s terms are met |
| Craving falls | 1 per full day entirely without; 2 if the day was attended (the seventh chapter) |
| At 6 | Addicted, first degree; the count resets and runs on — second degree at 12 in total, third at 18 |
| First degree | On a day without: Disadvantage on Wisdom and Charisma checks |
| Second degree | And 1 Exhaustion level that no Long Rest removes; refusing a pressed measure takes a save, at Disadvantage |
| Third degree | And any measure within reach calls the saving throw, plus the entry’s excess |
| The save | DC 15 on the first day gone without, −1 per consecutive day, minimum 5. Constitution for days 1–3, Wisdom after |
| To be free | Successes equal to 1 + the degree, one chance per day gone without |
| Relapse | Successes to none, DC back to 15 — and after recovery, one measure restores the old degree whole |
Overdose rules
The seventh chapter’s emergency, in the order it is worked:
| The moment | The move |
|---|---|
| Before the Onset | Bring it up — salt water, mustard, turnkey, or Cast It Up. The measure never happened |
| Within 10 minutes | Charcoal in water: the overdose saving throw is made with Advantage |
| The breath stops | The hands — a creature working the chest suspends the death saves for as long as it works |
| A caster in reach | Hold the Dose suspends everything; Draw the Dose ends it; Revivify reaches back 1 minute |
| The four that kill | Sleepwrack, milk poppy and sister’s ease stop the breath; nightsmith’s third measure gives no window |
The handouts
Boards and lists written as a customer would see them, ready to be handed across the table when the party walks in and asks what there is.
The board at the Wheatsheaf
A poor house’s chalk, wiped and rewritten daily:
| The house offers | Price |
|---|---|
| Small beer | 1 cp |
| Broth, with bread | 4 cp |
| Mild | 3 cp |
| Table ale | 4 cp |
| Cider | 3 cp |
| Country wine | 3 cp |
| Caudle, for the poorly | 4 cp |
| Purl, mornings | 5 cp |
| Marc or bread spirit | 2 sp |
Under it, in a harder hand: No tick. No exceptions.
The carte at the Compass Rose
A comfortable inn’s fair copy, on paper, with the flourishes its clientele expects:
| From our cellar | Price |
|---|---|
| Gruit ale, our own receipt | 5 cp |
| Porter, stout, or sour ale | 6–8 cp |
| Braggot | 1 sp |
| Perry | 4 cp |
| Claret | 8 cp |
| Resined wine | 6 cp |
| Brandy or usquebaugh, the thimble | 3–4 sp |
| Cherry or orange cordial | 1 sp |
| Black bitters, after the meal | 8 cp |
| Hippocras, warm, of an evening | 3 sp |
| Spritz or shrub | 5 cp–1 sp |
| Tea or coffee | 6–8 cp |
| Old Tom rolls, the packet of ten | 5 sp |
| Almadera goldleaf, each | 5 gp |
The cellar book at the Amaranth
A club’s ledger, leather-bound, shown rather than given. Members sign; nobody pays at the table:
| The book holds | Price |
|---|---|
| Fine wine, by the cup | 2 gp |
| Fine wine, by the bottle | 10 gp |
| Malmsey or straw wine | 3–5 sp |
| Sack mead or pyment | 1–3 sp |
| Cloister green, the sealed flask | 3 sp |
| Punch, by the bowl, made at the board | 4 sp the cup |
| Aqua mirabilis | 1 gp |
| Chocolate, in the small salon | 3 sp |
| Verrone goldleaf, banded by year | 12 gp |
| Montarre goldleaf | 20 gp |
| Casa Solveil, while the box lasts | 30 gp |
The last page is not printed, and what is written there is written by the steward, for the member who asks after something the book does not hold.
The counter card at H. Aldwine, apothecary
Her own shop’s card, as the book’s earliest copies reproduce it:
| At the counter | Price |
|---|---|
| Frostnettle, the leaf | 3 cp |
| Blisterwort, the paste | 3 cp |
| Turnkey, dyed and bittered | 5 cp |
| Blackdraught, the spoonful | 1 sp |
| Wormfern, the course, purge included | 3 sp |
| Sweatbark | 5 sp |
| Hedgenail, the thumb | 2 sp |
| Drover’s cud | 2 sp |
| Kindleseed, roasted | 5 sp |
| Bell-bind, for the night | 3 sp |
| Marrowmoss, the jar | 1 gp |
| Doveheart, the fortnight and no more | 1 gp the cup |
| Setter’s draught, kept stoppered | 1 gp |
| Eelsalve, the thumb | 2 gp |
| Stonebalm, for surgeons | 5 gp |
| Emberfoot, chewed or reduced | 8 gp |
| Winterset, sold with its arithmetic | 8 gp |
| Linewort, the month’s tincture | 10 gp |
| Greymantle | 12 gp |
| Wakerush | 12 gp |
| Oathbane, thirty mornings, to the hand that will take it | 12 gp |
At the foot, in print: What a thing is for will be asked. Some answers are refused. Other preparations by arrangement, and the asking is part of the price.
The list with no name on it
Not written down where it can be helped; what follows is what a runner recites in a squalid lane, and what the coins in it mean is understood by both parties to be an opening position:
Cap, six. Thorn of the hedge, fifteen. Wrack, twenty-five. Poppy, fifty. The ease — ask, and bring it in gold. Mirror by the thimble, twenty. Larks and lights for the evening, ask. Anything on a card in a shop window, half the card, no questions either way.
Everything on it is cut with whatever came to hand, per the sixth chapter, and half the card buys half the card’s goods at best. The fifth chapter’s imitations are sold off this list more often than off any counter, and at these prices the tell is worth knowing before the lane, not after.