Handle death & dying
When a combatant reaches 0 hit points it doesn’t leave the fight. A foe is marked dead; a player character drops unconscious and starts rolling death saves. This page covers both, and how a downed character comes back.
Down, dead, and back again
Section titled “Down, dead, and back again”Every combatant is active, unconscious, or dead. Nothing is deleted for you: a downed or dead combatant stays in the initiative order, grayed out and skipped, so it’s right there if it’s brought back.
- A creature (a foe or a quick add) at 0 hit points is marked dead.
- A player character at 0 is marked Unconscious, and OpenFray starts tracking their death saves.
Healing a character above 0 wakes them: their status goes back to active, the death-save tally clears, and they keep their place in the order, without re-rolling initiative.
Death saves
Section titled “Death saves”A downed player’s row is tagged Unconscious and shows a set of pips: successes on one line, failures on the other.

Select the character, and their controls show three buttons:

- Save and Fail record what the player rolled. This is the normal path: the player rolls their own die, and you tap what happened.
- Roll death save is the fallback for when they can’t roll. OpenFray rolls it and records the result for you.
Once the tally resolves, OpenFray stops asking. A stabilized character keeps a Stable tag on their row; a dead one grays out in the tracker. Their initiative stays unchanged.

What OpenFray applies for you
Section titled “What OpenFray applies for you”Four things happen on their own, so nothing is missed mid-fight:
| When | OpenFray does this |
|---|---|
| A dying character takes damage | Records a failure with the damage |
| That damage came from a melee hit | Records it as a critical, so two failures |
| Roll death save is a nat 20 | Puts them back on their feet at 1 hit point and clears the tally |
| Roll death save is a nat 1 | Records two failures |
Damaging a stable character clears their successes before applying the failure, so the row goes straight back to dying.