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Keyboard shortcuts

Most of what you do in a fight has a key. You can step the turn, walk the tracker, damage whoever is selected, and open any of the panels without reaching for the mouse. This page lists every command and the key it starts with. You can change any of them, which is covered in Settings & appearance.

Press Shift+/ to open the cheat sheet, or click the gear at the top right and choose Keyboard shortcuts. It lists every command with the key it currently answers to, grouped the way this page groups them. Press Escape to close it.

The Keyboard shortcuts cheat sheet, listing every command with its key, grouped into five sections.

The buttons themselves carry their key too. Hover one and its tooltip names the chord, so you can pick the shortcuts up as you go.

These run the fight itself. All but Start combat need a fight already under way.

Command Key
Next turn N
Previous turn Shift+N
Start combat B
End the fight Shift+B
Pause or resume P

Next turn does everything the button does, so recharge rolls and effects that end on a turn still happen.

These move the highlight down and up the tracker, in the order you see it. Hold the key to keep moving. The selection wraps around at either end.

Command Key
Select next in the order J
Select previous in the order K

During a fight the order runs through the living in initiative order, with the dead grouped below. Before a fight it runs through players and allies first, then creatures.

These act on the creature the console is showing: the one you clicked, or whoever’s turn it is if you haven’t clicked anyone.

Command Key
Damage or heal the selected D
Apply an effect to the selected E
Concentrate Shift+C
Toggle reaction R
Hide from players / Show H
Make ally / Make foe F
Remove the selected from the board Del

D puts the cursor straight in the hit points box, so you can type the damage and press Enter. See Resolve an attack.

These open a panel or a picker on the fight screen.

Command Key
Add creature A
Add PC Shift+A
Quick add Ctrl+A
Cast spell C
Group save G
Short rest Shift+S
Long rest Shift+L
Open the game log L

Short rest and Long rest work only before a fight starts. Cast spell and Group save need at least one creature on the board.

These work on any screen.

Command Key
Show the compendium / Back to the fight M
Focus the dice bar /
Settings ,
Keyboard shortcuts Shift+/

The keyboard steps out of the way whenever a key belongs to something else:

  • While you’re typing. Every key is yours inside a text box, a number box, or a dropdown. Click away, or press Escape, to get the shortcuts back.
  • While a dialog or a menu is open. The panel in front owns the keyboard until you close it.
  • When the command can’t run. A shortcut whose command isn’t available right now does nothing at all, with no warning. Pressing B mid-fight is an example: the fight has already started.

Enter is the exception that works the other way round. Inside a fight dialog, it runs that dialog’s main button, so you can type a number and commit without reaching for Apply or Save.

Four keys can never carry a command, because the browser and the screen reader already use them: Enter, Space, Tab, and Escape.

Anything held with Cmd (or Alt) goes straight to your browser and the operating system, so those combinations are never bindable. The browser’s own Ctrl chords are off limits too, among them Ctrl+C, Ctrl+V, Ctrl+S, Ctrl+F, Ctrl+P, and Ctrl+R. Ctrl+A is the one exception: Quick add holds it, and select-all still works inside every text box, because the keyboard stands down while you type.

Any of these keys can be swapped for one you’d rather use, on the Keyboard tab in Settings. The steps are in Settings & appearance.